//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float2 DecalBlendInterval;
//   float3 DecalLocalBinormal;
//   float3 DecalLocalNormal;
//   float3 DecalLocalTangent;
//   float3 DecalLocation;
//   float4x4 DecalMatrix;
//   float2 DecalOffset;
//   float4 lightmapCoordinateScaleBias;
//   float4 lightmapScaleBias;
//   float4x4 LocalToWorld;
//   float LocalToWorldRotDeterminantFlip;
//   float4 LodDistancesValues;
//   float4 LodValues;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                           Reg   Size
//   ------------------------------ ----- ----
//   ViewProjectionMatrix           c0       4
//   CameraPositionVS               c4       1
//   LocalToWorld                   c6       4
//   DecalMatrix                    c10      3
//   WorldToLocal                   c13      3
//   TemporalAAParameters           c16      1
//   DecalLocation                  c17      1
//   DecalOffset                    c18      1
//   DecalLocalBinormal             c19      1
//   DecalLocalTangent              c20      1
//   DecalLocalNormal               c21      1
//   DecalBlendInterval             c22      1
//   LocalToWorldRotDeterminantFlip c23      1
//   lightmapCoordinateScaleBias    c24      1
//   lightmapScaleBias              c25      1
//   LodValues                      c26      1
//   LodDistancesValues             c27      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 256, -32768, 0.0078125, 0.5
    def c28, 0.00784313772, -1, 1, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2.xy
    dcl_texcoord1 o3
    dcl_texcoord6 o4
    dcl_texcoord7 o5.xyz
    dcl_texcoord5 o6
    dcl_position o7
    mov r0.x, c26.x
    mad r0.xy, v0, -r0.x, c27
    mul r0.xy, r0, r0
    add r0.x, r0.y, r0.x
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r0.x, r0.x, -c27.z
    mul_sat r0.x, r0.x, c27.w
    mul r0.x, r0.x, c26.z
    mad r0.y, v0.w, c5.x, v0.z
    add r0.y, r0.y, c5.y
    mul r1.z, r0.y, c5.z
    mad r0.y, v1.w, c5.x, v1.z
    add r0.y, r0.y, c5.y
    mul r2.z, r0.y, c5.z
    mul r1.xy, c26.x, v0
    mul r2.xy, c26.y, v1
    lrp r3.xyz, r0.x, r2, r1
    add r0.xyz, r3, -c17
    mul r0.yw, r0.y, c11.xxzy
    mad r0.xy, c10, r0.x, r0.ywzw
    mad r0.xy, c12, r0.z, r0
    add r0.xy, -r0, c18
    add o3.xy, r0, c5.w
    add r0.x, c22.x, c22.y
    mul r0.x, r0.x, c5.w
    add r0.y, -c22.x, c22.y
    rcp r0.y, r0.y
    mul r0.x, r0.y, r0.x
    mad r1, v2, c28.x, c28.y
    nrm r2.xyz, r1
    dp3 r0.z, c21, r2
    mad r0.x, r0.z, r0.y, -r0.x
    add_sat o3.z, r0.x, c5.w
    add r0.xyz, -r3, c17
    dp3 o3.w, r0, c21
    mad r0.xy, r3, c25, c25.zwzw
    mad o2.xy, r0, c24, c24.wzzw
    mul o1.w, r1.w, c23.x
    mul r0, r3.y, c7
    mad r0, c6, r3.x, r0
    mad r0, c8, r3.z, r0
    add r0, r0, c9
    mad r2.xyz, r0, -c4.w, c4
    mul r3.xyz, r2.y, c14
    mad r2.xyw, c13.xyzz, r2.x, r3.xyzz
    mad r2.xyz, c15, r2.z, r2.xyww
    mul r3.xyz, r1, c20.zxyw
    mad r3.xyz, r1.zxyw, c20, -r3
    dp3 r1.w, r3, r3
    rsq r1.w, r1.w
    mul r3.xyz, r1.w, r3
    mul r4.xyz, r1.zxyw, r3
    mad r3.xyz, r1.yzxw, r3.yzxw, -r4
    dp3 o4.x, r3, r2
    mul r4.xyz, r1, c19.zxyw
    mad r4.xyz, r1.zxyw, c19, -r4
    dp3 r1.w, r4, r4
    rsq r1.w, r1.w
    mul r4.xyz, r1.w, r4
    mul r5.xyz, r1.zxyw, r4
    mad r4.xyz, r1.yzxw, r4.yzxw, -r5
    dp3 o4.y, r4, r2
    dp3 o4.z, r1, r2
    dp3 o5.x, r3, c15
    dp3 o5.y, r4, c15
    dp3 o5.z, r1, c15
    mul r1.yw, r1.y, c7.xxzz
    mad r1.xy, c6.xzzw, r1.x, r1.ywzw
    mad r1.xw, c8.zyzx, r1.z, r1.yyzx
    mov o1.z, r1.x
    mul r2.xy, r4.y, c7.xzzw
    mad r2.xy, c6.xzzw, r4.x, r2
    mad r1.xz, c8.zyxw, r4.z, r2.yyxw
    mov o1.y, r1.x
    mul r2.xy, r3.y, c7.xzzw
    mad r2.xy, c6.xzzw, r3.x, r2
    mad r1.xy, c8.xzzw, r3.z, r2
    mov o0.xyz, r1.xzww
    mov o1.x, r1.y
    mov o4.w, c28.z
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
    mul r1.x, r0.w, c16.z
    mad r0.xy, r1.x, c16, r0
    mov r12, r0
    mov o7, r0
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o6, r12

// approximately 91 instruction slots used
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